Big Brother
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Post by Big Brother on May 14, 2005 6:12:25 GMT -5
Amestrian Petty States
Pottsylvania Capital: Pottsvald Current Ruler: “Fearless Leader” Location: NW, bordering Creata, Drachma, Kroze, and Leyhara Terrain: Briggs Mountain Range in north, Rhondel River valley on Western border, forest fading to high plains in rest. Economy: Forestry, mining, metalworking, herding, some farming. Politics: One-man absolute dictatorship under Fearless Leader Notes: Recent civil war in which Fearless Leader seized power. During this war, their traditional enemies, Leyhara, took advantage of the chaos to seize the small city of Wehrenberg. Continued unrest and resentment at Fearless Leader’s rule, especially from the remaining members of the old nobility.
Leyhara Capital: Leyhara Current Ruler: (Name TBD), Lord of Leyhara Location: NW, bordering Creata, Pottsylvania, Kroze, Amestris, and Elladona Terrain: Rhondel River valley on western border, forested hills in center, fertile plain in rest. Economy: Varied Farming, forestry, textile manufacturing, metalworking. Politics: Hereditary Dukedom under the Lord of Leyhara, supported by a feudal nobility. Notes: Has good relations with the Creatari dukedoms across the river, but has recently fought wars in the past century or so against all of its neighbors. Most recently, it seized the area around Wehrenberg from Pottsylvania during that region’s civil war, but it lost the previous war against Bastia, losing the cities of Hightower and Kobubdis. The Economy is starting to suffer from too many resources going into the military, but the recent victory in Wehrenberg is seen by many as a sign of a potential resurgence of power.
Bastia Capital: Bastana Current Ruler: Duke Michael II, aka Michael the Bastard Location: W, bordering Creata, Elladona, the Heikatic League, Beramy, Amestris, and Leyhara Terrain: Rhovana river valley on western border, fertile plains in rest Economy: Varied farming, textile manufacturing Politics: Hereditary Dukedom supported by feudal nobility Notes: A ruinous but marginally successful war with Leyhara 50 years ago has hurt the economy, and royal mismanagement and a more recent minor war of succession have delayed a recovery, as has the recent loss of the twin cities of Metropolitain and South Metropolitain to Amestris a decade ago.
Elladonna Capital: Elladon Current Ruler: Queen Eleanor I Location: SW, bordering Creata, Areugo, the Heikatic League, Beramy, and Bastia Terrain: Rhovana river valley in west, foothills in south, plains in rest Economy: Varied farming, metalworking, pottery and textile manufacturing Politics: Hereditary monarchy supported by feudal nobility Notes: The current queen is unfortunately mad, so much power has devolved into the hands of the feudal nobility. Several recent border skirmishes with various city-states in Areugo, with mixed results. Constant interal political squabbling between various noble families vying to provide a successor to the childless queen.
Beramy Capital: Beram Current Ruler: Baron Timothy III Location: Central, south of Amestris, bordering Bastia, Elladona, the Heikatic League, Aquaroya, and Taliana Terrain: Flat plain Economy: Primarily grain and textile farming Politics: Hereditary monarchy supported by weak feudal nobility. Notes: A virtual protectorate of Amestris for a century now. Amestris guarantees their security and independence in exchange for annual tribute of foodstuffs. This arrangement has left the area peaceful, but the lack of significant urban centers and the financial drain of the tribute has prevented economic development, leaving Beramy poorer on average than its neighbors.
Aquaroya Capital: Aquaroya Current Ruler: Duke Philip III Location: SE, bordering Ishbal, Taliana, Kroze, Beramy, and the Heikatic league Terrain: Dry plateau, with the large Lake Aquaroya and the Roya River flowing out of it to the south, Ishwad River valley in East Economy: Irrigation-based farming, herding, trade Politics: Hereditary monarchy strongly checked by powerful nobility Notes: Most population is concentrated around Lake Aqua and the Roya Valley, with secondary concentrations along the Ishwad River. The dukedom has grown wealthy off river-borne trade north from the Heikatic League then sent overland to the interior. Strong mercantile interests allied with the feudal nobility keep the monarchy in check, and low taxes prevent the formation of a large army. Outside of the cities, however, the populace is generally poorer than average.
Heikatic League Capital: Porkton Current Ruler: Doge Enrico II Location: SE coast, bordering Areugo, Elladon, Beramy, Aquaroya, and Ishbal Terrain: Coastal plain with several river valleys Economy: Coastal cities focus on maritime trade, varied farming in interior focused on feeding the cities as well as producing cash crops for export, primarily textile fibers, exotic fruits, wines, and spices. Some manufacturing in cities, mostly of luxury items and similar export goods, as well as shipbuilding. Politics: Semi-republican oligarchy dominated by merchant princes Notes: Not a kingdom per se but rather a confederation of semi-independent urban trading centers clustered around Heike Bay. Richest per capita of the Amestrian dukedoms. Army based on foreign mercenaries, primarily from Areugo and Ishbal, but also has powerful naval forces raised locally dedicated to protecting the maritime trade. Has several trading-post colonies overseas on offshore islands and harbor cities.
Taliana Capital: Taliana Current Ruler: Duchess Catherine I Location: SE, bordering the Heikatic League Terrain: High, rolling plains Economy: Grain farming, ranching, herding, leatherworking, caravan trade, mining Politics: Hereditary monarchy with strong rural nobility Notes: Dominates the caravan trade with Xing overland via Ishbal.
Amestris Capital: Amestris City Current Ruler: Duke Percival III Location: Central, bordered by Leyhara, Bastia, Beramy, Taliana, and Kroze Terrain: fertile rolling plains, with central Koluminaq River Valley Economy: Urban manufacturing and trade, varied farming, dairy ranching, mining Politics: Hereditary monarchy supported by feudal nobility Notes: Most populous of the Amestrian dukedoms, with several major cities. This population allows them to have a powerful army. Recent military successes include seizing the twin cities of Metropolitain and South Metropolitain from Bastia. Dominates Beramy as a tributary state. Several centuries ago, Amestris dominated the entire region, but a series of barbarian invasions from Ishbal and Drachma weakened the empire until it fractured into several squabbling dukedoms.
Kroze Capital: Krozeburg Current Ruler: Prince Marvin VI Location: North Central, bordering Drachma, Pottsylvania, Leyhara, Amestris, Taliana, Liora, and Strattonia Terrain: Mountains and foothills in north, wide Koluminaq River Valley in center, high plains on sides. Economy: Farming, ranching, some trade, viticulture. Politics: Hereditary monarchy with weak feudal nobility. Notes: Recent inconclusive border skirmishes with both Pottsylvania and Strattonia.
Strattonia Capital: Stratton Current Ruler: Duke Peter II Location: NE, bordered by Drachma, Kroze, Taliana, Lior, and Ishbal Terrain: Briggs Mountains in north, foothills and high plains in rest Economy: Mining, metalworking, ranching Politics: Hereditary centralized monarchy supported by rural nobility Notes: Recent military and economic reforms have allowed Strattonia to develop a powerful and efficient army. As the story opens, they are at war with Liora.
Liora Capital: Lior Current Ruler: Prince Edmund I Location: NE, bordering Ishbal, Taliana, and Strattonia Terrain: Dry flat plains to semi-arid desert Economy: Mining, well-irrigation farming, mining, caravan trade Politics: Hereditary monarchy with weak rural nobility Notes: Generally poor, currently flooded with refugees from Ishbal’s recent civil war, currently at war with Strattonia
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Mlle Bienvenu
The Childlike Empress
The Word Alchemist
Posts: 1,626
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Post by Mlle Bienvenu on May 14, 2005 6:40:29 GMT -5
Amestrian Petty States Pottsylvania Capital: Pottsvald Current Ruler: “Fearless Leader” Location: NW, bordering Creata, Drachma, Kroze, and Leyhara Terrain: Briggs Mountain Range in north, Rhondel River valley on Western border, forest fading to high plains in rest. Economy: Forestry, mining, metalworking, herding, some farming. Politics: One-man absolute dictatorship under Fearless Leader Notes: Recent civil war in which Fearless Leader seized power. During this war, their traditional enemies, Leyhara, took advantage of the chaos to seize the small city of Wehrenberg. Continued unrest and resentment at Fearless Leader’s rule, especially from the remaining members of the old nobility. I think you should consult Lassy before making decisions on how, when and what sort of rulership Fearless Leader has in his kingdom. Granted, she said do whatever, but you should at least run it by her first. Also I believe one of the things that makes her Fearless Leader unique is that he's outwardly benevolent according to what Lassy wrote in her character profile. Even if he has evil schemes (i'm sure he does) he's not stupid enough to make people from his own country want to overthrow him.
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Big Brother
Order of the Black Raven - Seeker
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Post by Big Brother on May 14, 2005 6:56:13 GMT -5
Well, obviously, all this is subject to change until such time as someone's finalized story mentions a fact, at which point it becomes canon and can no longer be changed without great difficulty. And if someone has suggestions for changing any of the info, I'd greatly appreciate it if they spoke up. The info on Pottsylvania I wrote was based on what she implied with her profile, but no matter how benevolent Fearless Leader appears to the common people, the old feudal nobility is unlikely to be happy with someone imposing one-man rule and usurping their traditional authority. I doubt very much that there is any sort of guerilla/terrorist campaign going on to overthrow him, but at least some substantial proportion of the old nobles are likely maneuvering to try and get enough support to launch a more appropriate-to-the-middle-ages attempt to overthrow him and return to a more nobility-friendly form of government. The common people may prefer Fearless Leader over the grasping greedy nobility, however, and at least some of the nobles probably support him simply because they don't think an overthrow attempt is likely to prosper and they'd prefer to be loyal in hopes of getting some favors in return than risk it all on a fruitless attempt at rebellion.
In the end, however, if Fearless Leader has no internal opponents, he doesn't need a secret police force or to hire agents such as Boris Badenov....
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Post by Lolua on May 14, 2005 7:04:25 GMT -5
Leyhara Capital: Leyhara Current Ruler: (Name TBD), Lord of Leyhara Location: NW, bordering Creata, Pottsylvania, Kroze, Amestris, and Elladona Terrain: Rhondel River valley on western border, forested hills in center, fertile plain in rest. Economy: Varied Farming, forestry, textile manufacturing, metalworking. Politics: Hereditary Dukedom under the Lord of Leyhara, supported by a feudal nobility. Notes: Has good relations with the Creatari dukedoms across the river, but has recently fought wars in the past century or so against all of its neighbors. Most recently, it seized the area around Wehrenberg from Pottsylvania during that region’s civil war, but it lost the previous war against Bastia, losing the cities of Hightower and Kobubdis. The Economy is starting to suffer from too many resources going into the military, but the recent victory in Wehrenberg is seen by many as a sign of a potential resurgence of power. *hem hem* Leyhara is my show, at least for the time being, so here's what I'm currently planning. While aspects of what BB originally wrote follow logically from what I told him of Leyhara, life is not always logical and he missed a few key details. LeyharaCapital: Leyhara Current Ruler: (Name TBD), Lord of Leyhara Location: NW, bordering Creata, Pottsylvania, Kroze, Amestris, and Elladona Fine. We talked about that much. Terrain: Think of this as Illinois/Wisconsin, just bigger, because I'm going to have a difficult time explaining it to you otherwise. A glacier came through at some point many thousands of years ago near the end of an ice age, flattening much of the region but leaving moraines that form intermittent hills and hollows now covered in forest. River valley overlooked by (unflattened) forested hills and bluffs on western border. Mixed prairie/cleared farmland in the middle with intermittent old forests on ancient moraines, particularly in the south near Leyhara where the glacier melted. There is a fair-sized finger lake just west-by-southwest of the capital, which the red line road/rail runs along the northern shore of west of the capital. Economy: Forestry and lead mining along the western edge; there are also iron deposits in the north near Wehrenberg (see below). Varied farming and animal husbandry in the interior, with a particular emphasis on dairy farming in the north. Fresh-water fishing in the lake and a thriving cottage industry (what's all this crap about "textile manufacturing"? unless you mean by the Flemish model...) in the more heavily populated east closer to Amestris. Politics: Rotating Dukedom under the Lord of Leyhara, supported by a feudal nobility, from which the Lord arose in the first place. (Think HRE Electors.) He is originally from Ravenswood, having relocated to the stationary capital at Leyhara, and has been ruling from there for close to twenty years Notes: Has good relations with the Creatari dukedoms across the river (at least for the moment...), but has recently fought wars in the past century or so against all of its neighbors. If Lassy agrees, it seized the area around Wehrenberg from Pottsylvania during that region’s civil war, but it lost the previous war against Bastia, losing the cities of Hightower and Kobubdis, which are the current object of the Lord's territorial ambitions. The Economy is starting to suffer from too many resources going into the military, but the recent victory in Wehrenberg is seen by many as a sign of a potential resurgence of power. It should also, at least partially, be taken as a sign of the increased effectiveness of alchemically-modified weaponry. But only if Lassy agrees!
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Mlle Bienvenu
The Childlike Empress
The Word Alchemist
Posts: 1,626
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Post by Mlle Bienvenu on May 14, 2005 7:06:40 GMT -5
Reply to Martin's post: hahah, okay, that's certainly a well-backed explanation. Also, I'm glad you mentioned the 'unwritten rule' that nothing is final until it's in the RPG story threa itself. :-) I wanted to bring it up, just to make things clear that everything is negotiable until contained in that thread, but you put it nicely there... :-)
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Big Brother
Order of the Black Raven - Seeker
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Post by Big Brother on May 14, 2005 7:28:31 GMT -5
*hem hem* Leyhara is my show, at least for the time being, so here's what I'm currently planning. While aspects of what BB originally wrote follow logically from what I told him of Leyhara, life is not always logical and he missed a few key details. Terrain: Think of this as Illinois/Wisconsin, just bigger, because I'm going to have a difficult time explaining it to you otherwise. A glacier came through at some point many thousands of years ago near the end of an ice age, flattening much of the region but leaving moraines that form intermittent hills and hollows now covered in forest. River valley overlooked by (unflattened) forested hills and bluffs on western border. Mixed prairie/cleared farmland in the middle with intermittent old forests on ancient moraines, particularly in the south near Leyhara where the glacier melted. There is a fair-sized finger lake just west-by-southwest of the capital, which the red line road/rail runs along the northern shore of west of the capital. Pretty much what I had in mind, these are just supplementary details better defining stuff. I had twelve of these to grind out in a short time, so I gave only the most general of descriptions. I especially like the partial-glaciation explanation for the terrain, although the northern mountains so nearby make that possibly unlikely (hmmm...maybe the Briggs Range is the source of these glaciers? I can live with that, would explain the general flatness of Amestris except for a few spots the glaciers missed...). I'll see about adding a finger lake, I'll bring the laptop downstairs so you can point out exactly where you want it. Finger lakes, however, usually go in unglaciated areas with parallel mountain ridges (think near Ithaca, NY).... "Varied Farming" was a term I used in these descriptions to mean that they do some dairy farming in addition to grain/vegetable farming, but that dairy farming doesn't dominate as much as it does in, say, Florin. As to the crap about textile manufacturing, from what I've read, the textile trade in woolen and linen cloth was the closest thing the middle ages had to a real international trade in manufactured goods. England's wealth was almost solely based on the wool trade, for example, and the Low Countries dominated the Linen trade. So in addition to growing flax for linen and raising some sheep of their own on those moraine hills, I envisioned Leyhara as importing raw wool and goathair from places like Kroze and turning them into finished bolts of cloth for re-export via the river trade with Creata and Elladona as well as local consumption. Hmm...while I like the HRE elector idea (neat way to emphasize that he's a good guy as far as modern sensibilities go, I for one have little sympathy for true hereditary monarchies), it doesn't fit with the whole hereditary monarchy thing you repeat in the same paragraph. Perhaps the electors traditionally elect from amongst the eligible heirs from the royal family (princes, cousins, and so forth) rather than having a strict oldest-son-inherits tradition? You could also toss in a tradition of particularly talented non-royal (and thus otherwise non-elligible) individuals being rewarded for their loyal and competent service to the crown by being formally "adopted" as adults as children of the current Lord, and thus becoming elligible to succeed him? Sorta like the tradition in the Roman Empire of adopting heirs. That's a way to finagle the idea of the current Lord coming from the recently-foreign Wehrenberg... Of course all the bits regarding Pottsylvanian history and relations are only if Lassy agrees, they were suggestions for backstory in case the other players didn't have a clear idea already as to how they wanted the political situation of their faction to be defined. If they have other ideas, kindly post them here, and we'll modify the data to fit.
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Big Brother
Order of the Black Raven - Seeker
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BIG BROTHER IS WATCHINGshp(o~-151;; b~0;; i~0;; u~0;; s~0;; a~0;; p;; )
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Post by Big Brother on May 14, 2005 7:33:02 GMT -5
Quick further clarification on textile manufacturing: I don't mean spinning jennies and power looms, I mean a cottage industry of hand looms and such, as appropriate for the middle ages. Amestris hasn't had an Industrial Revolution (yet), so all forms of manufacturing are still small workshops of master craftsmen making stuff by hand.
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Post by Lolua on May 14, 2005 7:59:54 GMT -5
Pretty much what I had in mind, these are just supplementary details better defining stuff. I had twelve of these to grind out in a short time, so I gave only the most general of descriptions. Beg to differ here. You don't get "yellowish dust" on roads through "forested hills", which you specified for the central region/majority of Leyhara. I also implied, by talking about the horizon in my first sentence, that the land was fairly flat. So you'd already contradicted something posted in the story thread: therefore, I was correcting it reflect established story "canon," per your unwritten rule. The rest is, as you say, something of fleshing out detail. And I only put in the lake because of the glacier and because you refused to enlarge the lake by Aquaroya. :-P I especially like the partial-glaciation explanation for the terrain, although the northern mountains so nearby make that possibly unlikely (hmmm...maybe the Briggs Range is the source of these glaciers? I can live with that, would explain the general flatness of Amestris except for a few spots the glaciers missed...). I'll see about adding a finger lake, I'll bring the laptop downstairs so you can point out exactly where you want it. Finger lakes, however, usually go in unglaciated areas with parallel mountain ridges (think near Ithaca, NY).... I did indeed have the northern mountain range in mind for the origin of the glacier, and since you have mountains marked in Pottsylvania, I figured that would be good enough. By "finger-lake" I only meant the shape, not necessarily implying crevasse-like depth. The lake is in a lopsided sort of subsidence. (I forgot to mention the subterranean cave systems in the south, but I was already sick of writing the blasted description.) "Varied Farming" was a term I used in these descriptions to mean that they do some dairy farming in addition to grain/vegetable farming, but that dairy farming doesn't dominate as much as it does in, say, Florin. Duly noted. As to the crap about textile manufacturing, from what I've read, the textile trade in woolen and linen cloth was the closest thing the middle ages had to a real international trade in manufactured goods. England's wealth was almost solely based on the wool trade, for example, and the Low Countries dominated the Linen trade. So in addition to growing flax for linen and raising some sheep of their own on those moraine hills, I envisioned Leyhara as importing raw wool and goathair from places like Kroze and turning them into finished bolts of cloth for re-export via the river trade with Creata and Elladona as well as local consumption. Unlike the rest of the largely raw material-producing economy of the region(farming, mining, etc.), a medieval Flemish-style center of textile production needs something from somewhere else. To have that kind of "international trade", you have to have an enormous system of supply set up, preferably coming from diversified sources. You suggest Kroze, but I'm not convinced that their wool supply alone is enough to justify transport costs to Leyhara. Recall that Flemish woolen cloth producers bought virtually all the raw wool from the mainly-wool-producing British Isles. That's an enormous number of fleeces to sustain a few cities in Flanders. You haven't convinced me that Kroze's wool output is sufficient to sustain it. Quick further clarification on textile manufacturing: I don't mean spinning jennies and power looms, I mean a cottage industry of hand looms and such, as appropriate for the middle ages. Amestris hasn't had an Industrial Revolution (yet), so all forms of manufacturing are still small workshops of master craftsmen making stuff by hand. You don't mean "cottage industry", you mean "guild system". "Cottage industry," by definition, consists of an individual (in this case, usually a woman) contracting to finish raw material (turning wool into yarn and/or cloth) in her own home on her own time (generally during winter evenings) through a local wool merchant. If you have a wool guild, as existed in Flanders, you have workshops of master craftsmen and their staffs doing day labor in an organized, communal, generally more efficient fashion. It is the guilds of wool merchants and weavers that sustained the international wool trade, not "cottage industry." Hmm...while I like the HRE elector idea (neat way to emphasize that he's a good guy as far as modern sensibilities go, I for one have little sympathy for true hereditary monarchies), it doesn't fit with the whole hereditary monarchy thing you repeat in the same paragraph. Perhaps the electors traditionally elect from amongst the eligible heirs from the royal family (princes, cousins, and so forth) rather than having a strict oldest-son-inherits tradition? You could also toss in a tradition of particularly talented non-royal (and thus otherwise non-elligible) individuals being rewarded for their loyal and competent service to the crown by being formally "adopted" as adults as children of the current Lord, and thus becoming elligible to succeed him? Sorta like the tradition in the Roman Empire of adopting heirs. That's a way to finagle the idea of the current Lord coming from the recently-foreign Wehrenberg... You'll notice that I edited my post, having realized my mistakes in continuity, around the time you were writing yours. It now reads "rotating dukedom" and I've placed the Lord's origin in Ravenswood. Of course all the bits regarding Pottsylvanian history and relations are only if Lassy agrees, they were suggestions for backstory in case the other players didn't have a clear idea already as to how they wanted the political situation of their faction to be defined. If they have other ideas, kindly post them here, and we'll modify the data to fit. Good. If you'd made that clear in a header at the top of your list of stats and things that you realized this, you could have avoided most of my harranguing. :-P
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Big Brother
Order of the Black Raven - Seeker
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Post by Big Brother on May 14, 2005 8:16:30 GMT -5
Beg to differ here. You don't get "yellowish dust" on roads through "forested hills", which you specified for the central region/majority of Leyhara. I also implied, by talking about the horizon in my first sentence, that the land was fairly flat. So you'd already contradicted something posted in the story thread: therefore, I was correcting it reflect established story "canon," per your unwritten rule. The rest is, as you say, something of fleshing out detail. And I only put in the lake because of the glacier and because you refused to enlarge the lake by Aquaroya. :-P Well, you stated that you were five miles from Leyhara, or on the scale of my map, pretty much still within the size of the city symbol. Leyhara city is in the southern part of the dukedom of Leyhara...so on the "fertile plain in rest" area of the country. Yellowish dust is indeed implying a bit drier climate than I had envisioned...also a bit drier than the Illinois/Wisconsin climate you mentioned. So the soil of that plain is yellowish clay-based rather than rich black loam of the Illinois prairies, or perhaps more of a loess plain like northern China's farming areas. Karst formations in the south, got it. Well, Leyhara's wealth is mainly based on farming, yes, which is why textile manufacturing was further down the list. Perhaps they import raw wool and linen from Creata as well. I was just trying to give Leyhara a further source of wealth so your Lord was rich enough to afford a large army and dedicated alchemic weaponsmiths. Whoops, comes from jumping in too soon, I suppose. Well, I'd meant to post that list (which I'd written two days ago) last night right after the IT came back from the software upgrade, but after stuffing myself silly at the all-you-can-eat buffet last night, I didn't have the energy and pretty much went straight to sleep. When I woke up this morning, I was so eager to get the stuff finally posted that i forgot to add an explanitory header.
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Post by Lorpius Prime on May 14, 2005 12:48:50 GMT -5
I could make the recommendation that a lot of textile materials come from the other side of the great desert, sort of the old silk-road, but less dangerous and with more stuff coming across from Sindi and Xing.
Oh, and BB, you said Strattonia borders Taliana in your original post, which doesn't seem correct by looking at this map. In fact, looking over those nations, quite a few of the borders don't seem to make sense, am I misunderstanding something?
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Post by LassyD on May 14, 2005 17:52:27 GMT -5
Amestrian Petty States Pottsylvania Capital: Pottsvald Current Ruler: “Fearless Leader” Location: NW, bordering Creata, Drachma, Kroze, and Leyhara Terrain: Briggs Mountain Range in north, Rhondel River valley on Western border, forest fading to high plains in rest. Economy: Forestry, mining, metalworking, herding, some farming. Politics: One-man absolute dictatorship under Fearless Leader Notes: Recent civil war in which Fearless Leader seized power. During this war, their traditional enemies, Leyhara, took advantage of the chaos to seize the small city of Wehrenberg. Continued unrest and resentment at Fearless Leader’s rule, especially from the remaining members of the old nobility. Well, I do have to say that wasn't my exact idea, mostly because I didn't have an exact idea of the territory. The idea of political unrest is a good one because there are no epics about a land that was happy. It's always the ones in unrest. Before going off and saying the fact that "Fearless Leader" is somewhat benign. Remember this, From the law abiding citizen's view point, Count Vlad the Impaler was a benign lord. He was also the only leader of a country to ever get a 0% crime rate. I get this very strict social order feeling and yes, the nobles are not happy, but the citizens are. Unless the action gets to Pottsylvania, Fearless leader is just the person that Baganof answers to and holds in highest regard. That's the general feel, In my opinion, If you think you can improve it, then go ahead :-)
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Big Brother
Order of the Black Raven - Seeker
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Post by Big Brother on May 23, 2005 0:26:37 GMT -5
Okay, I've finally updated the Leyhara info on the "Amestrian Petty States" subpage of my FMK site (URL in sig). I revamped the description and added a finger lake to the map. I also made several other minor tweaks to the info compared to what was posted here. Fixed several bits of border info that was done incorrectly due to being too lazy to look at the map while typing and trying to go from memory. And if you haven't seen them yet, I added medieval-style coats-of-arms for each of the twelve dukedoms.
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Mlle Bienvenu
The Childlike Empress
The Word Alchemist
Posts: 1,626
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Post by Mlle Bienvenu on May 23, 2005 14:46:19 GMT -5
Ooh...looks good :-) Just one thing I noticed though, in your banner that leads to the geopolitical information, you have written 'Lands Beyond Amestria' , however, the name of the country is Amestris. Not really a big deal, and I hadn't even noticed it until just now... just thought you might like to know. :-)
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Big Brother
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Post by Big Brother on May 23, 2005 22:47:13 GMT -5
Ooh...looks good :-) Just one thing I noticed though, in your banner that leads to the geopolitical information, you have written 'Lands Beyond Amestria' , however, the name of the country is Amestris. Not really a big deal, and I hadn't even noticed it until just now... just thought you might like to know. :-) Well, I was sick of getting confused as to Amestris City, Amestris the petty dukedom, and Amestris the cultural region. So now Amestris is the petty dukedom in the center of the cultural zone of Amestria. Once it's unified it will become the nation of Amestris once more.
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Post by Lorpius Prime on May 24, 2005 13:49:21 GMT -5
Why not call the petty-state Amestria?
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Big Brother
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Post by Big Brother on May 24, 2005 23:24:52 GMT -5
I thought of that...but found it hard to justify calling the entire cultural region "Amestris" after the city , even with the historical backstory of the city having once been something like Rome and the region having been like the Roman Empire.
I just find it a lot easier to keep the various areas straight this way. Amestris city. Dukedom of Amestris. Amestria the cultural region. Makes at least some sense to me at least.
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